package com.ricky.config.Unit;

/**
 * 英雄配置
 * @author rik
 *
 */
public class HeroUnit extends Unit {

	//*************** private *******************
	private int speed;//移动速度
	private Boolean showShadow;
	private String race;//种族
	private String type;//类型（地面，空中，水中）
	private int minrangeA;//攻击距离
	private int maxrangeA;//攻击距离
	
	private String attack1;//攻击1		
	private String attack2;//攻击2
	
	/**
	 * @return the speed
	 */
	public int getSpeed() {
		return speed;
	}
	/**
	 * @param speed the speed to set
	 */
	public void setSpeed(int speed) {
		this.speed = speed;
	}
	/**
	 * @return the showShadow
	 */
	public Boolean getShowShadow() {
		return showShadow;
	}
	/**
	 * @param showShadow the showShadow to set
	 */
	public void setShowShadow(Boolean showShadow) {
		this.showShadow = showShadow;
	}
	/**
	 * @return the race
	 */
	public String getRace() {
		return race;
	}
	/**
	 * @param race the race to set
	 */
	public void setRace(String race) {
		this.race = race;
	}
	/**
	 * @return the type
	 */
	public String getType() {
		return type;
	}
	/**
	 * @param type the type to set
	 */
	public void setType(String type) {
		this.type = type;
	}
	/**
	 * @return the minrangeA
	 */
	public int getMinrangeA() {
		return minrangeA;
	}
	/**
	 * @param minrangeA the minrangeA to set
	 */
	public void setMinrangeA(int minrangeA) {
		this.minrangeA = minrangeA;
	}
	/**
	 * @return the maxrangeA
	 */
	public int getMaxrangeA() {
		return maxrangeA;
	}
	/**
	 * @param maxrangeA the maxrangeA to set
	 */
	public void setMaxrangeA(int maxrangeA) {
		this.maxrangeA = maxrangeA;
	}
	/**
	 * @return the attack1
	 */
	public String getAttack1() {
		return attack1;
	}
	/**
	 * @param attack1 the attack1 to set
	 */
	public void setAttack1(String attack1) {
		this.attack1 = attack1;
	}
	/**
	 * @return the attack2
	 */
	public String getAttack2() {
		return attack2;
	}
	/**
	 * @param attack2 the attack2 to set
	 */
	public void setAttack2(String attack2) {
		this.attack2 = attack2;
	}
}
